Pockie Defense – Game Tower Defense Game, Light Defense Games

Pockie Defense is a game that enlightened such genres such as Tower Defense and MMORPG, definitely deserves your attention.

Pockie Defense: shoot mobs with humor

Genre Tower Defense.The essence of which is reduced to protecting the base from the Horde Monsters by aligning the towers, is not very popular among the players. All the time something new and interesting appears. Similarly, players love and browser MMORPG.not taking a lot of time and allow you to relax after a hard day. Here, also constantly appear new.

Pockie Defense is a game that made both the above genre in itself, definitely deserves attention.

Pockie Defense Game Review

The evil witch with the support of his witchcraft legions invaded the fabulous kingdom, and only the valiant players can resist her, stand up, so to speak, the impenetrable wall on the path of evil.

Such, if briefly, the plot of the game "Look Defense", in which we have to take under our leadership of various fabulous creatures, starting with a red hat and Pinocchio to resist black magic and protect the world of fairy tales.

And just what is needed for this – register with Pockie Defense.

Review of the game Pockie Defense, screenshots

Gaming classes

The honorary function of the towers in the Pockie Defense game perform characters, each of which has a full-fledged set of role characteristics, the main of which is, of course, the class.

The main classes in the game four, however, as the character level increases (as well as the passage of chapters), new subclasses becomes the gamer.

  • Warrior, a specialist in applying a huge physical damage on a short distance.

It can be turned into a knight or archer.

  1. Archer, expert in high-speed attack, improves up to the arrow, and that is before the sniper.
  2. Knight – first becomes the royal knight, and then the divine knight.
  • Arrows. A red hat with two ultrasounds looks fairly comical until it starts to shoot. This class is characterized by slow speed and high damage attacks. Improves either to an engineer or to a heavy arrow.
  1. The engineer first becomes a messenger of the car, and then the master of the car and can do the enemies.
  2. A heavy shooter that improves to the messenger of the cartridges, and then to the arrow of the master, applies a colossal damage.
  • Magician Pinocchio, which is improved either to the mage of ice wind, or to the magnifier of lightning, represents the local version of the sorcerer.
  1. The ice magician becomes an ice lord in the future, and then Ice God, freezes the enemies.
  2. Lightning magician, turns into Lord Lightnings, and then in the God of Thunder, wipes on the enemies with lightning, respectively.
  • Sage. This class in the game in the game Dafence complements the magician, but unlike it has other spells and improves either in the sages of dawn or in the wise of the flame.
  1. The sage of dawn (or the dawn sage) becomes a dawn selection, and then, seriously, the governor of dawn. And he is also capable of becoming enemies.
  2. The Flame Sage, by analogy, becomes a Flame Seer, and a Flame Governor, and deals massive damage to opponents.

The main characteristics of the characters

Each character has four stats that can be developed as they level up.

  1. Attack – increases the character's damage.
  2. Speed. This parameter characterizes the attack speed.
  3. Distance. Everything is obvious here – the distance at which our hero can act.
  4. Health. Yes, the local "turrets" have indicators of life that should be monitored.

In addition, each class and subclass has its own special skills that are unique to it and allow you to vary the game strategy.

Pockie Defense Gameplay

As mentioned above, the Pokey Defense game has a campaign with a storyline tied to the confrontation with the sorceress. Players take quests, complete them, go through chapters, receiving gold as a reward, with which you can buy all sorts of useful things, and unlock new heroes in which you can improve basic characters.

The Pockie Defense game itself follows the rules of tower building. There are enemies who drive from point A to point B, which we defend. There are places where you can place characters that are used as towers.

Variety in the process of taking out monster waves is introduced by the presence of a scale of rage, when it overflows, you can hit something like that on enemies.

Conclusion

As a result, we got an original, colorful game, full of humor and irony. Is it worth playing? Definitely.

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